1. How To Unlock Factions In Rome Total War: 9 Steps …
  2. Rome Total War Playable Factions List
  3. Total War Rome 2 Faction Unlocking And General Creation ...
  4. See Full List On Gamepressure.com

As with previous games in the Total War series, Rome: Total War has two primary modes of play: a turn-based, single-player campaign that takes place on an overhead map of the world and a real-time battle system that occurs on 3D battlefields. C: Program Files Activision Rome - Total War bi data world maps campaign barbarianinvasion (Normal BI). And copy the unlockable and nonplayable to the playable header. All BI factions are now unlocked. Save the file and close it.

Factions in Total War: Rome II

Ranging from the Spanish coast to the far-flung, exotic kingdoms of the east, the campaign map for Total War: Rome II is breathtaking in scope, and a study in detail and variety. This page is your source for background information about each of the playable factions: their starting position on the campaign map, their civic and military focus, and some of their key battlefield units.

The playable factions represent key powers within the Greco-Roman, Barbarian, and Eastern cultures, and each offers a notably different and deeper form of gameplay experience from those in previous Total War games. Each brings unique commercial, military and political strengths, its own agents and political system, and three tech trees representing civic, military and engineering disciplines. Each will have its own dilemmas to face and different styles of army to manage. Some factions are split into a number of playable families, which bring further unique benefits to their base faction traits.

Players will need to work with – and in certain circumstances against – their faction’s internal political system. You’ll direct the actions of famous characters from history, and if they’re not out in the field commanding your armies, they’ll be politicking in the senate house, or its cultural equivalent. Players would be wise to keep an eye on such individuals…

Some factions rely more on mercenaries for their military might; some prefer to train their own. Some rely on client-nations or vassals to boost their economic growth, while others are more trade-focussed. Whichever you choose, each faction brings a completely different gameplay experience to Total War: Rome II.

Factions
  • 1Grand Campaign
  • 2Campaign Packs
  • 3Culture Packs

Grand Campaign

- Rome

- Arverni

- Carthage

- Egypt

- Iceni

- Macedon

- Parthia

- Suebi

Free Factions

- Pontus

Available for free in content update from release day.

Total

- Seleucid

Second Free-LC Faction.

- Baktria

Third Free-LC Faction.

- Getae

Fourth Free-LC Faction - released alongside the Battle of Pydna.

- Armenia

Fifth Free-LC faction - released as part of the Total War: Rome II - Emperor Edition.

- Massilia

Sixth Free-LC Faction - released alongside the Black Sea Colonies Culture Pack.

Campaign Packs

Caesar in Gaul

- Boii

- Galatia

Unlocking

- Nervii

These factions are included in the Caesar in Gaul Campaign Pack, but are playable in the Grand Campaign Game.

Hannibal at the Gates

- Arevaci

- Lusitani

How To Unlock Factions In Rome Total War: 9 Steps …

- Syracuse

These factions are included in the Hannibal at the Gates Campaign Pack, but are playable in the Grand Campaign Game.

Wrath of Sparta

- Sparta

- Athenai

- Boiotian League

- Korinthos

These factions are available only in the Wrath Of Sparta Campaign Pack. The Factions Sparta and Athens in the Grand Campaign (part of the Greek States Culture Pack) remain the same.

Imperator Augustus

Free Campaign Pack

- Octavian's Rome

- Lepidus' Rome

- Antony's Rome

List of playable factions in the Imperator Augustus Campaign Pack: Marc Antony, Lepidus, Octavian, Pompey, Iceni, Marcomanni, Dacia, Egypt, Parthia and Armenia (also playable in the TWR2 Grand Campaign).

Culture Packs

The Greek States

- Athens

- Epirus

- Sparta

The Nomadic Tribes

- Massagetae

- Roxolani

- Royal Scythia

Pirates and Raiders

- Ardiaei

- Odrysian Kingdom

- Tylis

Black Sea Colonies

- Cimmeria

- Colchis

- Pergamon

Retrieved from ‘https://wiki.totalwar.com/index.php?title=Factions_in_Total_War:_Rome_II&oldid=22984’
Comments - 17 in totalPage: 1,2

Rome Total War Playable Factions List

Only show golden comments
supa-weaponAug 3, 2012, 09:54 pm
Honestly i dont know why most players are so hard on carthage, early in the game they are a bit weak but iberian infantry can hold a fight against hastati and spanish barbarian units. Plus they have an incredible trade position being on the central mediterrain. If you pool together your starting armies you should eaisly be able to take over sicily. Not to mention later in the game you get sacred band, sacred band cav, and war elephants. Carthage is a force to be reckoned with.
HungarianBoyApr 8, 2010, 12:07 pm
LMAO!!!! THE PICTURE FOR NUMIDIA IS MACEDON!
libraxasOct 17, 2008, 12:41 pm
I don't know how to win new factions, and i wonder if someone here can help me?
jesse.mccoll.00Aug 1, 2008, 11:11 pm
were do you start playing
RAGERUNNERApr 6, 2008, 02:50 pm
The guide is good but the author underestimates the phalanx and medium and light cavalry,they could be very useful,for chasing the routing enemy,and as scouts.And the Romans don't have all the same units,but different gladiators.The Julii have the Samnite Gladiators,the Brutii the Velite Gladiators,and the Scipii the Mirmillo Gladiators.The phalanx are almost invincible from the front,but very vurnerable from the flanks,and the rear.The best faction is Germania,with their Night Raiders,Berserkers,Gothic Cavalry,Spear Warband and so on.If they had onagers they would be invincible.Thrace,Scythia,Parthia and Gaul are good,too.There should be a list of mercenaries like Samnite mercenaries,Mercenary Hoplites and others.
leugim99Feb 16, 2008, 10:16 am
Help From exterminating spartan hoplites
how can i defeat them please help me
RavenrockNov 28, 2007, 02:06 am
I would agree with Bodge's comment that the german spearmen are underestimated in this faction guide. I have managed to conquer Gaul, the House of Julii and remove Britannia from the mainland by using these spearmen and a few light calvary. Use the spearmen in the forests in a V formation and attack your enemy taking them offguard and skewering them. Then sound the charge and slay the routers with calvary. In this style of battle I have beaten armies twice the size of mine leaving only 10-20 survivors. I would strongly suggest playing as Germania if you wanted a faction other than Rome. Their later game units can be very effective and entertaining in combat. (Beserkers, Night Raiders, Gothic Calvary).
FaTiHAug 29, 2007, 01:46 pm
I think the author can't use phalanx units well, too. The thing he didn't mentioned is phalanx's spears are longer then hoplite's. While phalanx units massacre hoplites, hoplites can't even hit them.
And I noticed a second thing that isn't included in guide. Cataphracts are heavily armoured then Companion Cavalry but this makes Cataphracts a little slower than other heavy cavalry and also they tire more quickly. Companion cavalry's armor is lighter but it's faster and has more stamina. And one last thing, I noticed it while author compares Macedonian Cavalry with Companion Cavalry, he says they're almost same. But there's a thing named charge bonus, it tellst how much more that unit will damage enemy at first clash(sorry for my english). This Companion cavalry's charge bonus is much more than others. Scythian Nobles' and Light Lancers' charge bonuses are great, too. This units can make half of enemy units die, and half to flee with only one strike. Except these I think the guide is perfect and well-made.
Javi_WanAug 12, 2007, 09:56 pm
I think that the author underestimated the thracians, they are an interesting faction to play, combining barbarians tactics (the great flaxmen and bastarnaes) with macedons phalanx, the only problem i have with them was the scythian menace. Early times are not easy to survive due to the agressive macedons, but making a great use of bribing and diplomacy you can survive and use their own armies against them. It is vital to control Byzantium and trade in black sea.
On the other hand i think that thracians should have more type of skirmish units or of a best qualitee, the peltast was a soldier of thracian origin
the legendNov 15, 2006, 02:31 pm
can anyone help me with the cheat code process_rq ? it doesn't work on my computer. what about the coordinates of the cheat code move_character (x,y) pleaseeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!!!
ThaylanSep 14, 2005, 02:48 am
Can somebody help me, my characters have stick feet and i want to know how to change that if any one could help me i would be pleassed.
AzlanJul 5, 2005, 01:53 pm
The author has made one critical mistake in saying that all Roman factions have the same units. There is actually one difference: Gladiators. The Scipii have some really awesome gladiators who can only be trained at a fully upgraded Coliseum. The Julii get average gladiators who can be trained at a level 2 Amphitheatre. Finally, the Brutii get bad (this is a relative term) Gladiators who can be trained at the basic Arena.
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Total War Rome 2 Faction Unlocking And General Creation ...


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